﻿using System.Collections;
using System.Collections.Generic;
using NetSystem;
using UnityEngine;
using ResourceSystem;

public class Tese : MonoBehaviour {

	// Use this for initialization
	void Start () {
        ResourceSystemFacade.Inst.InitSystem();
        //AssetBundleStream abStream = ResourceSystemFacade.Inst.DownLoadResource("Cube 1");
        //abStream.OnLoadFinish += () => { MonoBehaviour.Instantiate((GameObject)abStream.Content); };
        //NetSystemFacade.Inst.DownLoadFile("cube 1.assetbundle.manifest");
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
